Overview
The achievement system is High IQ’s gamification engine — driving engagement through 40 achievements across 10 tracks, a level system capping at Level 25, and a dynamic Cannabis Identity title. This flow documents how achievements are earned, how celebrations trigger, and how the system creates retention loops.Achievement Earning Flow
Achievement Track Progression
Cross-Feature Achievement Triggers
Celebration System
When batch unlocks happen:Level Progression System
Identity Title Flow
Active Quests Flow
Featured Achievements Flow
Progress Nudge System
Gamification Retention Loop
Edge Cases
Related Flows
Master Journey
Achievements as a progression mechanism.
User Lifecycle
Achievement progress driving retention.
Order Upload
Orders triggering multiple achievement tracks.
Notebooks
Notebook Mastery achievement track.
