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Overview

The achievement system is High IQ’s gamification engine — driving engagement through 40 achievements across 10 tracks, a level system capping at Level 25, and a dynamic Cannabis Identity title. This flow documents how achievements are earned, how celebrations trigger, and how the system creates retention loops.

Achievement Earning Flow

Achievement Track Progression

Cross-Feature Achievement Triggers

Celebration System

When batch unlocks happen:

Level Progression System

Identity Title Flow

Active Quests Flow

Progress Nudge System

Gamification Retention Loop

Edge Cases

Master Journey

Achievements as a progression mechanism.

User Lifecycle

Achievement progress driving retention.

Order Upload

Orders triggering multiple achievement tracks.

Notebooks

Notebook Mastery achievement track.